setParticleSystemSpriteScaleYGain
setParticleSystemSpriteScaleYGain
Description
The particleSystemId can be retrieved by using getGeometry() on the shape/node
Definition
setParticleSystemSpriteScaleYGain(entityId particleSystemEntityId, float spriteScaleYGain)
Arguments
| entityId | particleSystemEntityId | particleSystemEntityId |
|---|---|---|
| float | spriteScaleYGain | spriteScaleYGain |